// Jump motions:

//#define2	VAL		250.0	// Too high
//#define2	VAL		230.0
#define2	VAL		200.0
#define2	VAL2	50.0

#define2	XPOS	300.0
#define2	XNEG	-300.0
#define2	XPOS2	400.0

//	|Motion	|<Name>			|<File>						|<L>|<MotionSpeed>	|<A>|<R>|<I>|ImpactType			|<E>|<W>|<T>|<Type>	|<M>|<II>	|		|<C>|<VO>	|
//	|-------|---------------|---------------------------|---|---------------|---|---|---|-------------------|---|---|---|-------|---|-------|-------|---|-------|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|JumpStart		|KONOKOjump_start.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|-	|0 LAST	|0 LAST	|0	|0.0	|
//	|Motion	|JumpStartFW	|KONOKOjump_fw_start.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|-	|0 LAST	|0 LAST	|1	|0.0	|
//	|Motion	|JumpStartBK	|KONOKOjump_bk_start.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|-	|0 LAST	|0 LAST	|1	|0.0	|
//	|Motion	|JumpStartLT	|KONOKOjump_lt_start.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|-	|0 LAST	|0 LAST	|1	|0.0	|
//	|Motion	|JumpStartRT	|KONOKOjump_rt_start.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|-	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|JumpIdle		|KONOKOjump_idle.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|0	|0 LAST	|0 LAST	|0	|0.0	|
	|Motion	|JumpIdleFW		|KONOKOjump_fw_idle.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|0	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpIdleBK		|KONOKOjump_bk_idle.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|0	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpIdleLT		|KONOKOjump_lt_idle.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|0	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpIdleRT		|KONOKOjump_rt_idle.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|0	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpLand		|KONOKOjump_land.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpLandBK		|KONOKOjump_bk_land.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpLandFW		|KONOKOjump_fw_land.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|1	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpLandLT		|KONOKOjump_lt_land.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpLandRT		|KONOKOjump_rt_land.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpLandHD		|KONCOMjump_land_hd.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpCrouchFW	|KONOKOjump_fw_crouch.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|0	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpCrouchBK	|KONOKOjump_bk_crouch.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|0	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpCrouchRT	|KONOKOjump_rt_crouch.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|0	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpCrouchLT	|KONOKOjump_lt_crouch.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Jump	|0	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|JumpKick		|KONOKOjump_kick.zb2		|0	|0.0 0.0 0.0	|0	|1.0|1.0|FEET_KO			|-	|0	|0	|Kick	|1	|0 LAST	|INF INF|0.5|0.0	|
	|Motion	|JumpPunch		|KONOKOjump_punch.zb2		|0	|0.0 0.0 0.0	|0	|1.0|1.0|HANDS_KO			|-	|0	|0	|Punch	|1	|0 LAST	|INF INF|0.5|0.0	|
	|Motion	|JumpKickBK		|KONOKOjump_bk_kick.zb2		|0	|0.0 0.0 0.0	|0	|1.0|1.0|FEET_KO			|-	|0	|0	|Kick	|1	|0 LAST	|INF INF|0.5|0.0	|
	|Motion	|JumpPunchBK	|KONOKOjump_bk_punch.zb2	|0	|0.0 0.0 0.0	|0	|1.0|1.0|HANDS_KO			|-	|0	|0	|Punch	|1	|0 LAST	|INF INF|0.5|0.0	|
	|Motion	|JumpKickRT		|KONOKOjump_rt_kick.zb2		|0	|0.0 0.0 0.0	|0	|1.0|1.0|FEET_KO			|-	|0	|0	|Kick	|-	|0 LAST	|INF INF|0.5|0.0	|
	|Motion	|JumpPunchRT	|KONOKOjump_rt_punch.zb2	|0	|0.0 0.0 0.0	|0	|1.0|1.0|HANDS_KO			|-	|0	|0	|Punch	|-	|0 LAST	|INF INF|0.5|0.0	|
	|Motion	|JumpKickLT		|KONOKOjump_lt_kick.zb2		|0	|0.0 0.0 0.0	|0	|1.0|1.0|FEET_KO			|-	|0	|0	|Kick	|-	|0 LAST	|INF INF|0.5|0.0	|
	|Motion	|JumpPunchLT	|KONOKOjump_lt_punch.zb2	|0	|0.0 0.0 0.0	|0	|1.0|1.0|HANDS_KO			|-	|0	|0	|Punch	|-	|0 LAST	|INF INF|0.5|0.0	|
	|Motion	|Falling		|KONOKOjump_flail.zb2		|1	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|-	|0 LAST	|INF INF|1	|0.0	|

//	|Transition	|<Name>					|[StartMotion]	|[TargetMotion]	|[BD]	|[Event]		|[SBR]		|[TBR]	|[TVIStart]	|[TVIEnd]	|[TBM]			|[Impulse]		|[Priority]	|[Sound]		|[V]|[R]|
//	|-----------|-----------------------|---------------|---------------|-------|---------------|-----------|-------|-----------|-----------|---------------|---------------|-----------|---------------|---|---|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|IdleToJumpStart		|Idle1			|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|IdleToJumpStart		|Idle2			|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|IdleToJumpStart		|IdleTmp		|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpStartToJumpIdle	|JumpStart		|JumpIdle		|0.1	|0	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|JumpIdleToJumpLand		|JumpIdle		|JumpLand		|0.1	|92	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLand		|JumpIdleFW		|JumpLandFW		|0.1	|92	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLand		|JumpIdleBK		|JumpLandBK		|0.1	|92	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLand		|JumpIdleLT		|JumpLandLT		|0.1	|92	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLand		|JumpIdleRT		|JumpLandRT		|0.1	|92	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLand	|JumpCrouchFW	|JumpLandFW		|0.1	|92	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLand	|JumpCrouchBK	|JumpLandBK		|0.1	|92	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLand	|JumpCrouchLT	|JumpLandLT		|0.1	|92	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLand	|JumpCrouchRT	|JumpLandRT		|0.1	|92	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|

/*	|Transition	|JumpIdleToJumpLandHD	|JumpIdle		|JumpLandHD		|0.1	|92	1	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLandHD	|JumpIdleFW		|JumpLandHD		|0.1	|92	1	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLandHD	|JumpIdleBK		|JumpLandHD		|0.1	|92	1	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLandHD	|JumpIdleLT		|JumpLandHD		|0.1	|92	1	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLandHD	|JumpIdleRT		|JumpLandHD		|0.1	|92	1	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLandHD	|JumpCrouchFW	|JumpLandHD		|0.1	|92	1	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLandHD	|JumpCrouchBK	|JumpLandHD		|0.1	|92	1	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLandHD	|JumpCrouchLT	|JumpLandHD		|0.1	|92	1	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLandHD	|JumpCrouchRT	|JumpLandHD		|0.1	|92	1	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
*/
	|Transition	|-						|-				|JumpLandHD		|0.1	|92	1	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	SharedTrans	JumpIdle
	SharedTrans	JumpIdleFW
	SharedTrans	JumpIdleBK
	SharedTrans	JumpIdleLT
	SharedTrans	JumpIdleRT
	SharedTrans	JumpCrouchFW
	SharedTrans	JumpCrouchBK
	SharedTrans	JumpCrouchLT
	SharedTrans	JumpCrouchRT

	// Landing & rolling
	|Transition	|JumpIdleToJumpLandHD	|JumpIdle		|CrouchFW		|0.1	|92	2	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLandHD	|JumpIdleFW		|CrouchFW		|0.1	|92	2	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLandHD	|JumpIdleBK		|CrouchBK		|0.1	|92	2	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLandHD	|JumpIdleLT		|CrouchLT		|0.1	|92	2	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpIdleToJumpLandHD	|JumpIdleRT		|CrouchRT		|0.1	|92	2	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLandHD	|JumpCrouchFW	|CrouchFW		|0.1	|92	2	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLandHD	|JumpCrouchBK	|CrouchBK		|0.1	|92	2	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLandHD	|JumpCrouchLT	|CrouchLT		|0.1	|92	2	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpCrouchToJumpLandHD	|JumpCrouchRT	|CrouchRT		|0.1	|92	2	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|

	// Those ones for the case where we just drop off an edge withouy jumping
	// There must be a way to define all those trans better!
/*	|Transition	|-						|Idle1			|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|Idle2			|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|IdleTmp		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|WalkStart		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|WalkStop		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|WalkFWLeft		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|WalkFWRight	|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|SprintLeft		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|SprintRight	|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|SprintRTLeft	|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|SprintRTRight	|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|SprintLTLeft	|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|SprintLTRight	|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunBKStart		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunBKStop		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunBKLeft		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunBKRight		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunBKStart2	|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunBKStop2		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunBKLeft2		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunBKRight2	|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunStart		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunStop		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunFWLeft		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunFWRight		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunLTStart		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunLTStop		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunLTLeft		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunLTRight		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunRTStart		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunRTStop		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunRTLeft		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	|Transition	|-						|RunRTRight		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
*/
	|Transition	|-						|-				|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|100		|kon_land_con4.wav|1.0|100.0|
	SharedTrans	Idle1
	SharedTrans	Idle2
	SharedTrans	IdleTmp
	SharedTrans	WalkStart
	SharedTrans	WalkStop
	SharedTrans	WalkFWLeft
	SharedTrans	WalkFWRight
	SharedTrans	SprintLeft
	SharedTrans	SprintRight
	SharedTrans	SprintRTLeft
	SharedTrans	SprintRTRight
	SharedTrans	SprintLTLeft
	SharedTrans	SprintLTRight
	SharedTrans	RunBKStart
	SharedTrans	RunBKStop
	SharedTrans	RunBKLeft
	SharedTrans	RunBKRight
	SharedTrans	RunBKStart2
	SharedTrans	RunBKStop2
	SharedTrans	RunBKLeft2
	SharedTrans	RunBKRight2
	SharedTrans	RunStart
	SharedTrans	RunStop
	SharedTrans	RunFWLeft
	SharedTrans	RunFWRight
	SharedTrans	RunLTStart
	SharedTrans	RunLTStop
	SharedTrans	RunLTLeft
	SharedTrans	RunLTRight
	SharedTrans	RunRTStart
	SharedTrans	RunRTStop
	SharedTrans	RunRTLeft
	SharedTrans	RunRTRight

	|Transition	|JumpLandToIdle1		|JumpLand		|Idle2			|0.1	|0	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpLandFWToIdle1		|JumpLandFW		|Idle2			|0.1	|0	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpLandBKToIdle1		|JumpLandBK		|Idle2			|0.1	|0	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpLandLTToIdle1		|JumpLandLT		|Idle2			|0.1	|0	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpLandRTToIdle1		|JumpLandRT		|Idle2			|0.1	|0	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpLandHDToIdle1		|JumpLandHD		|Idle2			|0.2	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

	|Transition	|JumpStartToJumpIdleFW	|JumpStart		|JumpIdleFW		|0.1	|42	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XPOS	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|JumpStartToJumpIdleBK	|JumpStart		|JumpIdleBK		|0.1	|45	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|JumpStartToJumpIdleLT	|JumpStart		|JumpIdleLT		|0.1	|46	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XPOS VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|JumpStartToJumpIdleRT	|JumpStart		|JumpIdleRT		|0.1	|47	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XNEG VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|

/*	|Transition	|RunFWStartToJump		|RunStart		|JumpIdleFW		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XPOS	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunFWLeftToJump		|RunFWLeft		|JumpIdleFW		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XPOS	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunFWRightToJump		|RunFWRight		|JumpIdleFW		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XPOS	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|SprintLeftToJump		|SprintLeft		|JumpIdleFW		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XPOS	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|SprintRightToJump		|SprintRight	|JumpIdleFW		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XPOS	|-			|pnch_lt02.wav	|1.0|0.0|
*/
	|Transition	|-						|-				|JumpIdleFW		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XPOS	|-			|pnch_lt02.wav	|1.0|0.0|
	SharedTrans	RunStart
	SharedTrans	RunFWLeft
	SharedTrans	RunFWRight
	|Transition	|-						|-				|JumpIdleFW		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XPOS2	|-			|pnch_lt02.wav	|1.0|0.0|
	SharedTrans	SprintLeft
	SharedTrans	SprintRight

/*	|Transition	|RunBKStartToJump		|RunBKStart		|JumpIdleBK		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunBKStart2ToJump		|RunBKStart2	|JumpIdleBK		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunBKLeftToJump		|RunBKLeft		|JumpIdleBK		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunBKRightToJump		|RunBKRight		|JumpIdleBK		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunBKLeftToJump		|RunBKLeft2		|JumpIdleBK		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunBKRightToJump		|RunBKRight2	|JumpIdleBK		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
*/
	|Transition	|-						|-				|JumpIdleBK		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
	SharedTrans	RunBKStart
	SharedTrans	RunBKStart2
	SharedTrans	RunBKLeft
	SharedTrans	RunBKRight
	SharedTrans	RunBKLeft2
	SharedTrans	RunBKRight2

	|Transition	|RunRTStartToJump		|RunRTStart		|JumpIdleRT		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XNEG VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunRTLeftToJump		|RunRTLeft		|JumpIdleRT		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XNEG VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunRTRightToJump		|RunRTRight		|JumpIdleRT		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XNEG VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|

	|Transition	|RunLTStartToJump		|RunLTStart		|JumpIdleLT		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XPOS VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunLTLeftToJump		|RunLTLeft		|JumpIdleLT		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XPOS VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunLTRightToJump		|RunLTRight		|JumpIdleLT		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XPOS VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|

	|Transition	|JumpIdleToJumpCrouch	|JumpIdleFW		|JumpCrouchFW	|0.1	|48	0	1000	|0			|5		|0			|22			|TBLEND_LINEAR	|0.0 VAL2 0.0	|			|				|	|	|
	|Transition	|JumpIdleToJumpCrouch	|JumpIdleBK		|JumpCrouchBK	|0.1	|48	0	1000	|0			|5		|0			|22			|TBLEND_LINEAR	|0.0 VAL2 0.0	|			|				|	|	|
	|Transition	|JumpIdleToJumpCrouch	|JumpIdleLT		|JumpCrouchLT	|0.1	|48	0	1000	|0			|5		|0			|22			|TBLEND_LINEAR	|0.0 VAL2 0.0	|			|				|	|	|
	|Transition	|JumpIdleToJumpCrouch	|JumpIdleRT		|JumpCrouchRT	|0.1	|48	0	1000	|0			|5		|0			|22			|TBLEND_LINEAR	|0.0 VAL2 0.0	|			|				|	|	|

// If we press crouch just when landing
// ### those ones look bloody fantastic
/*
	|Transition	|-						|JumpLandFW		|CrouchFW		|0.1	|48	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XPOS	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|-						|JumpLandBK		|CrouchBK		|0.1	|48	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|-						|JumpLandLT		|CrouchLT		|0.1	|48	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XPOS VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|-						|JumpLandRT		|CrouchRT		|0.1	|48	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XNEG VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
*/
	|Transition	|-						|JumpLandFW		|CrouchFW		|0.1	|48	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EscapeSound	|1.0|0.0|
	|Transition	|-						|JumpLandBK		|CrouchBK		|0.1	|48	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EscapeSound	|1.0|0.0|
	|Transition	|-						|JumpLandLT		|CrouchLT		|0.1	|48	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EscapeSound	|1.0|0.0|
	|Transition	|-						|JumpLandRT		|CrouchRT		|0.1	|48	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EscapeSound	|1.0|0.0|

	// "Jump land" to kick/punch/jump
	|Transition	|-						|JumpLand		|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|-						|JumpLandBK		|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|-						|JumpLandFW		|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|-						|JumpLandLT		|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|-						|JumpLandRT		|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
// If we press jump again just when landing
	|Transition	|-						|JumpLandFW		|JumpIdleFW		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XPOS	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|-						|JumpLandBK		|JumpIdleBK		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|-						|JumpLandLT		|JumpIdleLT		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XPOS VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|-						|JumpLandRT		|JumpIdleRT		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XNEG VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
	
	// "Jump land" to kick/punch/jump
/*
	|Transition	|-						|JumpLand		|ComboP			|0.1	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|JumpLandBK		|ComboP			|0.1	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|JumpLandFW		|ComboP			|0.1	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|JumpLandLT		|ComboP			|0.1	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|JumpLandRT		|ComboP			|0.1	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
*/	
	|Transition	|-						|-				|ComboP			|0.1	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	SharedTrans	JumpLand
	SharedTrans	JumpLandBK
	SharedTrans	JumpLandFW
	SharedTrans	JumpLandLT
	SharedTrans	JumpLandRT
	// "Jump land" to kick/punch/jump
/*
	|Transition	|-						|JumpLand		|ComboK			|0.1	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|JumpLandBK		|ComboK			|0.1	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|JumpLandFW		|ComboK			|0.1	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|JumpLandLT		|ComboK			|0.1	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|JumpLandRT		|ComboK			|0.1	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
*/
	|Transition	|-						|-				|ComboK			|0.1	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	SharedTrans	JumpLand
	SharedTrans	JumpLandBK
	SharedTrans	JumpLandFW
	SharedTrans	JumpLandLT
	SharedTrans	JumpLandRT
	// From crouch
	|Transition	|CrouchToJump			|IdleCrouch		|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|CrouchToIdle	|JumpIdle		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
/*
	|Transition	|-						|CrouchToForward|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|CrouchToBackward|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|CrouchWalk		|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|CrouchWalk2	|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|CrouchWalkBK	|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|CrouchWalkBK2	|JumpStart		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
*/
	// Runstop transitions
	|Transition	|RunFWStopToJump		|RunStop		|JumpIdleFW		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XPOS	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunBKStopToJump		|RunBKStop		|JumpIdleBK		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunBKStopToJump		|RunBKStop2		|JumpIdleBK		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 VAL XNEG	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunRTStopToJump		|RunRTStop		|JumpIdleRT		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XNEG VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|
	|Transition	|RunLTStopToJump		|RunLTStop		|JumpIdleLT		|0.1	|41	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|XPOS VAL 0.0	|-			|pnch_lt02.wav	|1.0|0.0|

	// Jump kick transitions
	|Transition	|JumpIdleToJumpKick		|JumpIdle		|JumpKick		|0.1	|44	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|KonokoKick		|1.0|100.0|
	|Transition	|JumpIdleToJumpKick		|JumpIdleFW		|JumpKick		|0.1	|44	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|KonokoKick		|1.0|100.0|
	|Transition	|JumpIdleToJumpKick		|JumpIdleBK		|JumpKickBK		|0.1	|44	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|KonokoKick		|1.0|100.0|
	|Transition	|JumpIdleToJumpKick		|JumpIdleLT		|JumpKickLT		|0.1	|44	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|KonokoKick		|1.0|100.0|
	|Transition	|JumpIdleToJumpKick		|JumpIdleRT		|JumpKickRT		|0.1	|44	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|KonokoKick		|1.0|100.0|
	|Transition	|JumpKickToJumpIdle		|JumpKick		|JumpIdle		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpKickToJumpLand		|JumpKick		|JumpLand		|0.1	|92	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpKickToJumpLandHD	|JumpKick		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpKickBKToJumpIdle	|JumpKickBK		|JumpIdle		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpKickBKToJumpLand	|JumpKickBK		|JumpLand		|0.1	|92	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpKickBKToJumpLandHD	|JumpKickBK		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpKickRTToJumpIdle	|JumpKickRT		|JumpIdle		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpKickRTToJumpLand	|JumpKickRT		|JumpLand		|0.1	|92	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpKickRTToJumpLandHD	|JumpKickRT		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpKickLTToJumpIdle	|JumpKickLT		|JumpIdle		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpKickLTToJumpLand	|JumpKickLT		|JumpLand		|0.1	|92	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpKickLTToJumpLandHD	|JumpKickLT		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|

	// Jump punch transitions
	|Transition	|JumpIdleToJumpPunch	|JumpIdle		|JumpPunch		|0.1	|43	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|KonokoPunch	|1.0|100.0|
	|Transition	|JumpIdleToJumpPunch	|JumpIdleFW		|JumpPunch		|0.1	|43	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|KonokoPunch	|1.0|100.0|
	|Transition	|JumpIdleToJumpPunch	|JumpIdleBK		|JumpPunchBK	|0.1	|43	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|KonokoPunch	|1.0|100.0|
	|Transition	|JumpIdleToJumpPunch	|JumpIdleLT		|JumpPunchLT	|0.1	|43	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|KonokoPunch	|1.0|100.0|
	|Transition	|JumpIdleToJumpPunch	|JumpIdleRT		|JumpPunchRT	|0.1	|43	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|KonokoPunch	|1.0|100.0|
	|Transition	|JumpPunchToJumpIdle	|JumpPunch		|JumpIdle		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpPunchToJumpLand	|JumpPunch		|JumpLand		|0.1	|92	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpPunchToJumpLandHD	|JumpPunch		|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpPunchBKToJumpIdle	|JumpPunchBK	|JumpIdle		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpPunchBKToJumpLand	|JumpPunchBK	|JumpLand		|0.1	|92	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpPunchBKToJumpLandHD|JumpPunchBK	|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpPunchRTToJumpIdle	|JumpPunchRT	|JumpIdle		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpPunchRTToJumpLand	|JumpPunchRT	|JumpLand		|0.1	|92	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpPunchRTToJumpLandHD|JumpPunchRT	|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|
	|Transition	|JumpPunchLTToJumpIdle	|JumpPunchLT	|JumpIdle		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpPunchLTToJumpLand	|JumpPunchLT	|JumpLand		|0.1	|92	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con2.wav|1.0|100.0|
	|Transition	|JumpPunchLTToJumpLandHD|JumpPunchLT	|JumpLandHD		|0.1	|92	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|-			|kon_land_con4.wav|1.0|100.0|


/*
// Hit transitions. We always use the knockdown motions when hit in the air.

	// Front
	|Transition	|-						|JumpStart		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpIdle		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpIdleFW		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpIdleBK		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpIdleLT		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpIdleRT		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLand		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLandBK		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLandFW		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLandLT		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLandRT		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLandHD		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpCrouchFW	|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpCrouchBK	|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpCrouchRT	|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpCrouchLT	|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpKick		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpPunch		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpKickBK		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpPunchBK	|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpKickRT		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpPunchRT	|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpKickLT		|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpPunchLT	|KnockdownFW1	|0.1	|90	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|

	// Back
	|Transition	|-						|JumpStart		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpIdle		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpIdleFW		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpIdleBK		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpIdleLT		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpIdleRT		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLand		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLandBK		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLandFW		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLandLT		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLandRT		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpLandHD		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpCrouchFW	|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpCrouchBK	|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpCrouchRT	|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpCrouchLT	|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpKick		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpPunch		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpKickBK		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpPunchBK	|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpKickRT		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpPunchRT	|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpKickLT		|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|JumpPunchLT	|KnockdownBK1	|0.1	|90	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
*/

#undef VAL
#undef VAL2

#undef	XPOS
#undef	XNEG

