
//#define2	VOFFSET	-1.5
#define2	VOFFSET	0.0

//////////////////////////////////////////////////////
// Throws:
//	|Motion	|<Name>			|<File>						|<L>|<MotionSpeed>	|<A>|<R>|<I>|ImpactType			|<E>|<W>|<T>|<Type>		|<M>|<II>	|		|<C>|<VO>	|
//	|-------|---------------|---------------------------|---|---------------|---|---|---|-------------------|---|---|---|-------	|---|-------|-------|---|-------|
	|		|				|							|	|				|	|	|	|					|	|	|	|			|	|		|		|	|		|
	|Motion	|ThrowTargetKFW	|KONCOMthrow_fw_k_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|5.0|ALL_KO				|-	|0	|0	|ThrowTarget|-	|40 77	|0 LAST	|0	|VOFFSET|
	|Motion	|ThrowTargetPFW	|KONCOMthrow_fw_p_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|5.0|ALL_KO				|-	|0	|0	|ThrowTarget|-	|40 99	|0 LAST	|0	|VOFFSET|
	|Motion	|ThrowTargetPBK	|KONCOMthrow_bk_tgt.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|ThrowTarget|-	|50 LAST|0 LAST	|1	|VOFFSET|
// Back breaker
	|Motion	|ThrowTargetKBK	|KONCOMthrow_bk_k_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|ThrowTarget|-	|0 LAST	|0 LAST	|1	|VOFFSET|
	|Motion	|ThrowTargetRKFW|KONCOMrun_thw_fw_k_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|5.0|ALL_KO				|-	|0	|0	|ThrowTarget|-	|50 90	|0 LAST	|0	|VOFFSET|
// Running lariat
//	|Motion	|ThrowTargetRPFW|KONCOMrun_throw_bk_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|ThrowTarget|-	|0 LAST	|0 LAST	|1	|VOFFSET|
	|Motion	|ThrowTargetRPFW|KONCOMrun_throw_fw_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|110|0	|ThrowTarget|-	|0 LAST	|0 LAST	|1	|VOFFSET|
// Sneak attack
//	|Motion	|ThrowTargetKBK	|MURCOMthrow_bk_tgt.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|ThrowTarget|-	|0 LAST	|0 LAST	|1	|VOFFSET|
// From Fury
	|Motion	|ThrowTargetRKBK|REDCOMrun_thw_bk_k_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|5.0|ALL_KO				|-	|0	|0	|ThrowTarget|-	|74 91	|0 LAST	|0	|0.5	|

//	|Transition	|<Name>					|[StartMotion]	|[TargetMotion]	|[BD]	|[Event]		|[SBR]		|[TBR]	|[TVIStart]	|[TVIEnd]	|[TBM]			| [Impulse]		|[Priority]	|[Sound]		|[V]|[R]|
//	|-----------|-----------------------|---------------|---------------|-------|---------------|-----------|-------|-----------|-----------|---------------|---------------|-----------|---------------|---|---|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|-						|Idle1			|ThrowTargetPFW	|0.2	|51	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|ThrowTargetPFW	|0.2	|51	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt1			|ThrowTargetPFW	|0.2	|51	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt2			|ThrowTargetPFW	|0.2	|51	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|ThrowTargetPFW	|0.2	|51	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|ThrowTargetPFW	|0.2	|51	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|ThrowTargetPFW	|0.2	|51	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|ThrowTargetPFW	|0.2	|51	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|ThrowTargetPFW	|FallenFront	|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

	|Transition	|-						|Idle1			|ThrowTargetKFW	|0.2	|51	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|ThrowTargetKFW	|0.2	|51	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt1			|ThrowTargetKFW	|0.2	|51	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt2			|ThrowTargetKFW	|0.2	|51	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|ThrowTargetKFW	|0.2	|51	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|ThrowTargetKFW	|0.2	|51	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|ThrowTargetKFW	|0.2	|51	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|ThrowTargetKFW	|0.2	|51	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|ThrowTargetKFW	|FallenBack		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

	|Transition	|-						|Idle1			|ThrowTargetPBK	|0.2	|51	2	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|ThrowTargetPBK	|0.2	|51	2	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt1			|ThrowTargetPBK	|0.2	|51	2	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt2			|ThrowTargetPBK	|0.2	|51	2	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|ThrowTargetPBK	|0.2	|51	2	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|ThrowTargetPBK	|0.2	|51	2	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|ThrowTargetPBK	|0.2	|51	2	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|ThrowTargetPBK	|0.2	|51	2	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|ThrowTargetPBK	|FallenFront	|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

	|Transition	|-						|Idle1			|ThrowTargetKBK	|0.2	|51	3	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|ThrowTargetKBK	|0.2	|51	3	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt1			|ThrowTargetKBK	|0.2	|51	3	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt2			|ThrowTargetKBK	|0.2	|51	3	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|ThrowTargetKBK	|0.2	|51	3	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|ThrowTargetKBK	|0.2	|51	3	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|ThrowTargetKBK	|0.2	|51	3	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|ThrowTargetKBK	|0.2	|51	3	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|ThrowTargetKBK	|FallenFront	|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

	|Transition	|-						|Idle1			|ThrowTargetRPFW|0.2	|51	5	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|ThrowTargetRPFW|0.2	|51	5	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt1			|ThrowTargetRPFW|0.2	|51	5	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt2			|ThrowTargetRPFW|0.2	|51	5	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|ThrowTargetRPFW|0.2	|51	5	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|ThrowTargetRPFW|0.2	|51	5	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|ThrowTargetRPFW|0.2	|51	5	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|ThrowTargetRPFW|0.2	|51	5	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|ThrowTargetRPFW|FallenFront	|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

	|Transition	|-						|Idle1			|ThrowTargetRKFW|0.2	|51	4	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|ThrowTargetRKFW|0.2	|51	4	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt1			|ThrowTargetRKFW|0.2	|51	4	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt2			|ThrowTargetRKFW|0.2	|51	4	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|ThrowTargetRKFW|0.2	|51	4	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|ThrowTargetRKFW|0.2	|51	4	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|ThrowTargetRKFW|0.2	|51	4	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|ThrowTargetRKFW|0.2	|51	4	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|ThrowTargetRKFW|FallenFront	|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

	|Transition	|-						|Idle1			|ThrowTargetRKBK|0.2	|51	20	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|ThrowTargetRKBK|0.2	|51	20	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt1			|ThrowTargetRKBK|0.2	|51	20	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Taunt2			|ThrowTargetRKBK|0.2	|51	20	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|ThrowTargetRKBK|0.2	|51	20	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|ThrowTargetRKBK|0.2	|51	20	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|ThrowTargetRKBK|0.2	|51	20	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|ThrowTargetRKBK|0.2	|51	20	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|ThrowTargetRKBK|FallenBack		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

//////////////////////////////////////////////////////
// Pistol throws

//	|Motion	|<Name>			|<File>						|<L>|<MotionSpeed>	|<A>|<R>|<I>|ImpactType			|<E>|<W>|<T>|<Type>		|<M>|<II>	|		|<C>|<VO>	|
//	|-------|---------------|---------------------------|---|---------------|---|---|---|-------------------|---|---|---|-------	|---|-------|-------|---|-------|
	|		|				|							|	|				|	|	|	|					|	|	|	|			|	|		|		|	|		|
	|Motion	|PisThrowTargetKFW|KONPISthrow_fw_k_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|ThrowTarget|-	|0 LAST	|0 LAST	|1	|VOFFSET|
	|Motion	|PisThrowTargetPFW|KONPISthrow_fw_p_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|ThrowTarget|-	|0 LAST	|0 LAST	|1	|VOFFSET|
	|Motion	|PisThrowTargetKBK|KONPISthrow_bk_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|ThrowTarget|-	|0 LAST	|0 LAST	|1	|VOFFSET|

//	|Transition	|<Name>					|[StartMotion]	|[TargetMotion]	|[BD]	|[Event]		|[SBR]		|[TBR]	|[TVIStart]	|[TVIEnd]	|[TBM]			| [Impulse]		|[Priority]	|[Sound]		|[V]|[R]|
//	|-----------|-----------------------|---------------|---------------|-------|---------------|-----------|-------|-----------|-----------|---------------|---------------|-----------|---------------|---|---|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|-						|Idle1			|PisThrowTargetKFW|0.2	|51	6	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|PisThrowTargetKFW|0.2	|51	6	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|PisThrowTargetKFW|0.2	|51	6	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|PisThrowTargetKFW|0.2	|51	6	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|PisThrowTargetKFW|0.2	|51	6	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|PisThrowTargetKFW|0.2	|51	6	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|PisThrowTargetKFW|FallenBack	|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|-						|Idle1			|PisThrowTargetPFW|0.2	|51	7	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|PisThrowTargetPFW|0.2	|51	7	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|PisThrowTargetPFW|0.2	|51	7	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|PisThrowTargetPFW|0.2	|51	7	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|PisThrowTargetPFW|0.2	|51	7	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|PisThrowTargetPFW|0.2	|51	7	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|PisThrowTargetPFW|FallenBack	|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|-						|Idle1			|PisThrowTargetKBK|0.2	|51	8	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|PisThrowTargetKBK|0.2	|51	8	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|PisThrowTargetKBK|0.2	|51	8	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|PisThrowTargetKBK|0.2	|51	8	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|PisThrowTargetKBK|0.2	|51	8	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|PisThrowTargetKBK|0.2	|51	8	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|PisThrowTargetKBK|FallenFront	|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

//////////////////////////////////////////////////////
// Riffle throws

//	|Motion	|<Name>			|<File>						|<L>|<MotionSpeed>	|<A>|<R>|<I>|ImpactType			|<E>|<W>|<T>|<Type>		|<M>|<II>	|		|<C>|<VO>	|
//	|-------|---------------|---------------------------|---|---------------|---|---|---|-------------------|---|---|---|-------	|---|-------|-------|---|-------|
	|		|				|							|	|				|	|	|	|					|	|	|	|			|	|		|		|	|		|
	|Motion	|RifThrowTargetPFW|KONRIFthrow_fw_p_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|ThrowTarget|-	|0 LAST	|0 LAST	|1	|VOFFSET|
	|Motion	|RifThrowTargetPBK|KONRIFthrow_bk_p_tgt.zb2	|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|ThrowTarget|-	|0 LAST	|0 LAST	|1	|VOFFSET|
	|Motion	|RifThrowTargetPBK2|KONRIFthrow_bk_p_tgt.zb2|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|-			|-	|0 LAST	|0 LAST	|1	|VOFFSET|

//	|Transition	|<Name>					|[StartMotion]	|[TargetMotion]	|[BD]	|[Event]		|[SBR]		|[TBR]	|[TVIStart]	|[TVIEnd]	|[TBM]			| [Impulse]		|[Priority]	|[Sound]		|[V]|[R]|
//	|-----------|-----------------------|---------------|---------------|-------|---------------|-----------|-------|-----------|-----------|---------------|---------------|-----------|---------------|---|---|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|-						|Idle1			|RifThrowTargetPFW|0.2	|51	9	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|RifThrowTargetPFW|0.2	|51	9	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|RifThrowTargetPFW|0.2	|51	9	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|RifThrowTargetPFW|0.2	|51	9	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|RifThrowTargetPFW|0.2	|51	9	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|RifThrowTargetPFW|0.2	|51	9	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RifThrowTargetPFW|FallenBack	|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|-						|Idle1			|RifThrowTargetPBK|0.2	|51	10	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|Idle2			|RifThrowTargetPBK|0.2	|51	10	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun		|RifThrowTargetPBK|0.2	|51	10	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|RealStun2		|RifThrowTargetPBK|0.2	|51	10	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerFW	|RifThrowTargetPBK|0.2	|51	10	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	|Transition	|-						|HitStaggerBK	|RifThrowTargetPBK|0.2	|51	10	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0	|255		|				|	|	|
	
	|Transition	|-						|RifThrowTargetPBK|RifThrowTargetPBK2|0.0|0	0	1000	|52			|52		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|-						|RifThrowTargetPBK2|Idle1		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|-						|RifThrowTargetPBK|Idle1		|0.1	|0	0	1000	|LAST_FRAME	|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

#undef VOFFSET
