/*
	|Weapon	|RunStart	|PisRunStart		|-			|
	|Weapon	|RunStop	|PisRunStop			|-			|
	|Weapon	|RunFWLeft	|PisRunFWLeft		|-			|
	|Weapon	|RunFWRight	|PisRunFWRight		|-			|
*/

	|Weapon	|Idle2			|KONPISidle2.zb2			|KONRIFidle1.zb2
	|Weapon	|Idle1			|KONPISidle1.zb2			|KONRIFidle1.zb2
	|Weapon	|IdleTmp		|KONPISidle2.zb2			|KONRIFidle1.zb2

	|Weapon	|WalkStart		|KONPISwalk_start_rt.zb2	|KONRIFwalk_start_rt.zb2
	|Weapon	|WalkStop		|KONPISwalk_stop_rt.zb2		|KONRIFwalk_stop_rt.zb2
	|Weapon	|WalkFWLeft		|KONPISwalk_lt.zb2			|KONRIFwalk_lt.zb2
	|Weapon	|WalkFWRight	|KONPISwalk_rt.zb2			|KONRIFwalk_rt.zb2

	|Weapon	|RunStart		|KONPISrunstart.zb2			|KONRIFrunstart.zb2
	|Weapon	|RunStop		|KONPISrunstop.zb2			|KONRIFrunstop.zb2
	|Weapon	|RunFWLeft		|KONPISrun_lt.zb2			|KONRIFrun_lt.zb2
	|Weapon	|RunFWRight		|KONPISrun_rt.zb2			|KONRIFrun_rt.zb2

	|Weapon	|RunBKStart		|KONPISrun_bk_start.zb2		|KONRIFrun_bk_start.zb2
	|Weapon	|RunBKStop		|KONPISrun_bk_stop.zb2		|KONRIFrun_bk_stop.zb2
	|Weapon	|RunBKLeft		|KONPISrun_bk_1stepa.zb2	|KONRIFrun_bk_1stepa.zb2
	|Weapon	|RunBKRight		|KONPISrun_bk_1stepb.zb2	|KONRIFrun_bk_1stepb.zb2

	|Weapon	|RunBKStart2	|KONPISrun_bk_start.zb2		|KONRIFrun_bk_start.zb2	
	|Weapon	|RunBKStop2		|KONPISrun_bk_stop.zb2		|KONRIFrun_bk_stop.zb2
	|Weapon	|RunBKLeft2		|KONPISrun_bk_1stepa.zb2	|KONRIFrun_bk_1stepa.zb2
	|Weapon	|RunBKRight2	|KONPISrun_bk_1stepb.zb2	|KONRIFrun_bk_1stepb.zb2

	|Weapon	|RunLTStart		|KONPISss_lt_start.zb2		|KONRIFss_lt_start.zb2
	|Weapon	|RunLTStop		|KONPISss_lt_stop.zb2		|KONRIFss_lt_stop.zb2
	|Weapon	|RunLTLeft		|KONPISss_lt_lt.zb2			|KONRIFss_lt_lt.zb2
	|Weapon	|RunLTRight		|KONPISss_lt_rt.zb2			|KONRIFss_lt_rt.zb2

	|Weapon	|RunRTStart		|KONPISss_rt_start.zb2		|KONRIFss_rt_start.zb2
	|Weapon	|RunRTStop		|KONPISss_rt_stop.zb2		|KONRIFss_rt_stop.zb2
	|Weapon	|RunRTLeft		|KONPISss_rt_lt.zb2			|KONRIFss_rt_lt.zb2
	|Weapon	|RunRTRight		|KONPISss_rt_rt.zb2			|KONRIFss_rt_rt.zb2

	|Weapon	|IdleCrouch		|KONPIScrouch_idle.zb2	|KONRIFcrouch_idle.zb2
	|Weapon	|IdleCrouchInit	|KONPIScrouch_idle.zb2	|KONRIFcrouch_idle.zb2

	|Weapon	|CrouchToIdle	|KONPIScrouch2idleb.zb2	|KONRIFcrouch2idleb.zb2

	|Weapon	|CrouchToForward|KONPIScrouch_walk.zb2				|KONRIFcrouch_run_rt.zb2
	|Weapon	|CrouchToBackward|KONPIScrouch_walk_backwards.zb2	|KONRIFcrouch_run_bk_rt.zb2

	|Weapon	|CrouchWalk		|KONPIScrouch_walk.zb2				|KONRIFcrouch_run_rt.zb2
	|Weapon	|CrouchWalk2	|KONPIScrouch_walk.zb2				|KONRIFcrouch_run_lt.zb2

	|Weapon	|CrouchWalkBK	|KONPIScrouch_walk_backwards.zb2	|KONRIFcrouch_run_bk_rt.zb2
	|Weapon	|CrouchWalkBK2	|KONPIScrouch_walk_backwards.zb2	|KONRIFcrouch_run_bk_lt.zb2

//	|Weapon	|CrouchRunLT	|KONPIScrouch_walk.zb2				|KONRIFcrouch_run_lt.zb2
//	|Weapon	|CrouchRunRT	|KONPIScrouch_walk.zb2				|KONRIFcrouch_run_rt.zb2

//	|Weapon	|DevilKick		|KONCOMkick_heavy.zb2	|KONRIFkick_heavy.zb2

	|Weapon	|JumpStart		|KONPISjump_start.zb2				|KONRIFjump_start.zb2
	|Weapon	|JumpIdle		|KONPISjump_idle.zb2				|KONRIFjump_idle.zb2
	|Weapon	|JumpIdleFW		|KONPISjump_fw_idle.zb2				|KONRIFjump_fw_idle.zb2
	|Weapon	|JumpIdleBK		|KONPISjump_bk_idle.zb2				|KONRIFjump_bk_idle.zb2
	|Weapon	|JumpIdleLT		|KONPISjump_lt_idle.zb2				|KONRIFjump_lt_idle.zb2
	|Weapon	|JumpIdleRT		|KONPISjump_rt_idle.zb2				|KONRIFjump_rt_idle.zb2
	|Weapon	|JumpLand		|KONPISjump_land.zb2				|KONRIFjump_land.zb2
	|Weapon	|JumpLandBK		|KONPISjump_bk_land.zb2				|KONRIFjump_bk_land.zb2
	|Weapon	|JumpLandFW		|KONPISjump_fw_land.zb2				|KONRIFjump_fw_land.zb2
	|Weapon	|JumpLandLT		|KONPISjump_lt_land.zb2				|KONRIFjump_lt_land.zb2
	|Weapon	|JumpLandRT		|KONPISjump_rt_land.zb2				|KONRIFjump_rt_land.zb2
	|Weapon	|JumpCrouchRT	|KONPISjump_rt_crouch.zb2			|KONRIFjump_rt_crouch.zb2
	|Weapon	|JumpCrouchLT	|KONPISjump_lt_crouch.zb2			|KONRIFjump_lt_crouch.zb2
