
//====[IDLE & BASIC COMBOS]===================================

//	|Motion	|<Name>			|<File>						|<L>|<MotionSpeed>	|<A>|<R>|<I>|ImpactType			|<E>|<W>|<T>|<Type>	|<M>|<II>	|		|<C>|<VO>	|
//	|-------|---------------|---------------------------|---|---------------|---|---|---|-------------------|---|---|---|-------|---|-------|-------|---|-------|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|Idle2			|REDCOMidle1.zb2			|1	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Idle	|-	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|Idle1			|REDCOMidle1.zb2			|1	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Idle	|-	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|IdleTmp		|REDCOMidle1.zb2			|1	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Idle	|-	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|ComboP			|REDCOMcomb_p.zb2			|0	|0.0 0.0 20.0	|0	|1.0|1.0|LH_HIGH			|-	|0	|0	|Punch	|-	|6 17	|0 LAST	|1	|0.0	|
	|Motion	|ComboPP		|REDCOMcomb_p_p.zb2			|0	|0.0 0.0 20.0	|0	|1.0|2.0|RH_HIGH			|-	|0	|0	|Punch	|-	|6 17	|0 LAST	|1	|0.0	|
	|Motion	|ComboPPP		|REDCOMcomb_p_p_p.zb2		|0	|0.0 0.0 20.0	|0	|1.0|3.0|RH_KO_HIGH			|-	|0	|0	|Punch	|-	|8 28	|0 LAST	|1	|0.0	|
	|Motion	|ComboK			|REDCOMcomb_k.zb2			|0	|0.0 0.0 20.0	|0	|1.0|1.0|LF_LC				|-	|0	|0	|Kick	|-	|6 16	|0 LAST	|1	|0.0	|
	|Motion	|ComboKK		|REDCOMcomb_k_k.zb2			|0	|0.0 0.0 20.0	|0	|1.0|2.0|LF_LC				|-	|0	|0	|Kick	|-	|9 18	|0 LAST	|1	|0.0	|
	|Motion	|ComboKKK		|REDCOMcomb_k_k_k.zb2		|0	|0.0 0.0 30.0	|0	|1.0|3.0|RF_RC_KO			|-	|0	|0	|Kick	|-	|8 23	|0 LAST	|1	|0.0	|


//	|Transition	|<Name>					|[StartMotion]	|[TargetMotion]	|[BD]	|[Event]		|[SBR]		|[TBR]	|[TVIStart]	|[TVIEnd]	|[TBM]			|[Impulse]		|[Priority]	|[Sound]		|[V]|[R]|
//	|-----------|-----------------------|---------------|---------------|-------|---------------|-----------|-------|-----------|-----------|---------------|---------------|-----------|---------------|---|---|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|IdleToComboP			|Idle2			|ComboP			|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|IdleToComboP			|Idle1			|ComboP			|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|IdleToComboK			|Idle2			|ComboK			|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|IdleToComboK			|Idle1			|ComboK			|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|ComboPToIdle			|ComboP			|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|ComboPPToIdle			|ComboPP		|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|ComboPPPToIdle			|ComboPPP		|Idle1			|0.2	|0	0	1000	|34			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|ComboKToIdle			|ComboK			|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|ComboKKToIdle			|ComboKK		|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|ComboKKKToIdle			|ComboKKK		|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

	|Transition	|ComboPToComboPP		|ComboP			|ComboPP		|0.2	|43	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|ComboPPToComboPPP		|ComboPP		|ComboPPP		|0.2	|43	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|ComboKToComboKK		|ComboK			|ComboKK		|0.2	|44	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|ComboKKToComboKKK		|ComboKK		|ComboKKK		|0.2	|44	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|

//====[STARTS & STOPS]===================================

//	|Motion	|<Name>			|<File>						|<L>|<MotionSpeed>	|<A>|<R>|<I>|ImpactType			|<E>|<W>|<T>|<Type>	|<M>|<II>	|		|<C>|<VO>	|
//	|-------|---------------|---------------------------|---|---------------|---|---|---|-------------------|---|---|---|-------|---|-------|-------|---|-------|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
//	|Motion	|RunStart		|REDCOMrunstart.zb2			|0	|0.0 0.0 25.0	|0	|1.0|0.0|-					|-	|0	|1	|Run	|1	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunStart		|REDCOMrunstart.zb2			|0	|0.0 0.0 0.0	|1	|1.0|0.0|-					|-	|0	|1	|Run	|1	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunStop		|REDCOMrunstop.zb2			|0	|0.0 0.0 25.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|-	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|RunBKStart		|REDCOMrun_bk_start.zb2		|0	|0.0 0.0 -12.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|2	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunBKStop		|REDCOMrun_bk_stop.zb2		|0	|0.0 0.0 -12.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|-	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunBKStart2	|REDCOMrun_bk_start.zb2		|0	|0.0 0.0 -12.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|2	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunBKStop2		|REDCOMrun_bk_stop.zb2		|0	|0.0 0.0 -12.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|-	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|RunLTStart		|REDCOMss_lt_start.zb2		|0	|25.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|4	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunLTStop		|REDCOMss_lt_stop.zb2		|0	|25.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|-	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|RunRTStart		|REDCOMss_rt_start.zb2		|0	|-25.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|3	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunRTStop		|REDCOMss_rt_stop.zb2		|0	|-25.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|-	|0 LAST	|0 LAST	|1	|0.0	|

//	|Transition	|<Name>					|[StartMotion]	|[TargetMotion]	|[BD]	|[Event]		|[SBR]		|[TBR]	|[TVIStart]	|[TVIEnd]	|[TBM]			|[Impulse]		|[Priority]	|[Sound]		|[V]|[R]|
//	|-----------|-----------------------|---------------|---------------|-------|---------------|-----------|-------|-----------|-----------|---------------|---------------|-----------|---------------|---|---|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|Idle1ToRunStart		|Idle1			|RunStart		|0.1	|42	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|Idle2ToRunStart		|Idle2			|RunStart		|0.1	|42	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|Idle1ToRunStart		|Idle1			|RunStart		|0.0	|42	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|Idle2ToRunStart		|Idle2			|RunStart		|0.0	|42	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|Idle1ToRunBKStart		|Idle1			|RunBKStart		|0.1	|45	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|Idle2ToRunBKStart		|Idle2			|RunBKStart2	|0.1	|45	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|Idle1ToRunLTStart		|Idle1			|RunLTStart		|0.1	|46	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|Idle2ToRunLTStart		|Idle2			|RunLTStart		|0.1	|46	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|Idle1ToRunRTStart		|Idle1			|RunRTStart		|0.1	|47	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|Idle2ToRunRTStart		|Idle2			|RunRTStart		|0.1	|47	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunRTStopToRunLTStart	|RunRTStop		|RunLTStart		|0.1	|46	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTStopToRunRTStart	|RunLTStop		|RunRTStart		|0.1	|47	0	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunStopToIdle2			|RunStop		|Idle2			|0.1	|0	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKStopToIdle1		|RunBKStop		|Idle1			|0.1	|0	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKStop2ToIdle2		|RunBKStop2		|Idle2			|0.1	|0	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTStopToIdle2		|RunLTStop		|Idle2			|0.1	|0	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunRTStopToIdle2		|RunRTStop		|Idle2			|0.1	|0	0	1000	|10			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
// Disabled to allow forward dash:
//	|Transition	|RunStartToIdle			|RunStart		|Idle2			|0.1	|42	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
// (Disabled to allow backward dash:)
//	|Transition	|RunBKStartToIdle		|RunBKStart		|Idle1			|0.1	|45	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|RunBKStart2ToIdle		|RunBKStart2	|Idle2			|0.1	|45	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
// (Disabled to allow side dash:)
//	|Transition	|RunLTStartToIdle2		|RunLTStart		|Idle2			|0.1	|46	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|RunRTStartToIdle2		|RunRTStart		|Idle2			|0.1	|47	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

// If the ones above are disabled/enabled, the ones below must be enabled/disabled
//	|Transition	|RunStartToRunStop		|RunStart		|RunStop		|0.1	|42	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|RunBKStartToRunBKStop	|RunBKStart		|RunBKStop		|0.05	|45	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|RunBKStart2ToRunBKStop2|RunBKStart2	|RunBKStop2		|0.05	|45	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|RunLTStartToRunLTStop	|RunLTStart		|RunLTStop		|0.05	|46	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|RunRTStartToRunRTStop	|RunRTStart		|RunRTStop		|0.05	|47	1	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

// TEST
	|Transition	|RunStartToIdleTmp		|RunStart		|IdleTmp		|0.1	|42	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKStartToIdleTmp	|RunBKStart		|IdleTmp		|0.1	|45	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKStart2ToIdleTmp	|RunBKStart2	|IdleTmp		|0.1	|45	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTStartToIdleTmp	|RunLTStart		|IdleTmp		|0.1	|46	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunRTStartToIdleTmp	|RunRTStart		|IdleTmp		|0.1	|47	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	// The small delay in this one creates troubles
//	|Transition	|IdleTmpToIdle			|IdleTmp		|Idle2			|0.01	|0	0	1000	|1			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|IdleTmpToIdle			|IdleTmp		|Idle2			|0.1	|0	0	1000	|1			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

	// Runstop transitions
	|Transition	|-						|RunStop		|ComboP			|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|-						|RunBKStop		|ComboP			|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|-						|RunBKStop2		|ComboP			|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|-						|RunRTStop		|ComboP			|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|-						|RunLTStop		|ComboP			|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	
	|Transition	|-						|RunStop		|ComboK			|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|-						|RunBKStop		|ComboK			|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|-						|RunBKStop2		|ComboK			|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|-						|RunRTStop		|ComboK			|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|-						|RunLTStop		|ComboK			|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|

//====[DIRECTIONAL KICKS]===================================

//	|Motion	|<Name>			|<File>						|<L>|<MotionSpeed>	|<A>|<R>|<I>|ImpactType			|<E>|<W>|<T>|<Type>	|<M>|<II>	|		|<C>|<VO>	|
//	|-------|---------------|---------------------------|---|---------------|---|---|---|-------------------|---|---|---|-------|---|-------|-------|---|-------|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|BKKick			|REDCOMkick_bk.zb2			|0	|0.0 0.0 -15.0	|0	|1.0|1.0|LF_LC_KO			|-	|0	|0	|Kick	|-	|11 20	|0 LAST	|1	|0.0	|
	|Motion	|ForwardKick	|REDCOMkick_fw.zb2			|0	|0.0 0.0 10.0	|0	|1.0|2.0|RF_RC_KO			|-	|0	|0	|Kick	|-	|14 23	|0 LAST	|1	|0.0	|
	|Motion	|KickLeft		|REDCOMkick_lt.zb2			|0	|25.0 0.0 0.0	|0	|1.0|2.0|LF_KO_HIGH			|-	|0	|0	|Kick	|-	|9 26	|0 LAST	|1	|0.0	|
	|Motion	|KickRight		|REDCOMkick_rt.zb2			|0	|-25.0 0.0 0.0	|0	|1.0|2.0|RF_KO_HIGH			|-	|0	|0	|Kick	|-	|9 26	|0 LAST	|1	|0.0	|

//	|Transition	|<Name>					|[StartMotion]	|[TargetMotion]	|[BD]	|[Event]		|[SBR]		|[TBR]	|[TVIStart]	|[TVIEnd]	|[TBM]			|[Impulse]		|[Priority]	|[Sound]		|[V]|[R]|
//	|-----------|-----------------------|---------------|---------------|-------|---------------|-----------|-------|-----------|-----------|---------------|---------------|-----------|---------------|---|---|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|BKKickToIdle			|BKKick			|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|ForwardKickToIdle		|ForwardKick	|Idle1			|0.2	|0	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|KickLeftToIdle			|KickLeft		|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|KickRightToIdle		|KickRight		|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunStartToForwardKick	|RunStart		|ForwardKick	|0.1	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunBKStartToBKKick		|RunBKStart		|BKKick			|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunBKStart2ToBKKick	|RunBKStart2	|BKKick			|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
//	|Transition	|RunBKStartToFW			|RunBKStart		|BKFWKick		|0.2	|42	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|RunBKStart2ToFW		|RunBKStart2	|BKFWKick		|0.2	|42	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTStartToKickLeft	|RunLTStart		|KickLeft		|0.1	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunRTStartToKickRight	|RunRTStart		|KickRight		|0.1	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|

//====[DIRECTIONAL PUNCHES]===================================

//	|Motion	|<Name>			|<File>						|<L>|<MotionSpeed>	|<A>|<R>|<I>|ImpactType			|<E>|<W>|<T>|<Type>	|<M>|<II>	|		|<C>|<VO>	|
//	|-------|---------------|---------------------------|---|---------------|---|---|---|-------------------|---|---|---|-------|---|-------|-------|---|-------|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|PunchLeft		|REDCOMpunch_lt.zb2			|0	|25.0 0.0 0.0	|0	|1.0|3.0|RH_RE_HIGH_KO		|-	|0	|0	|Punch	|-	|10 20	|0 LAST	|1	|0.0	|
	|Motion	|PunchRight		|REDCOMpunch_rt.zb2			|0	|-25.0 0.0 0.0	|0	|1.0|3.0|LH_LE_HIGH_KO		|-	|0	|0	|Punch	|-	|10 20	|0 LAST	|1	|0.0	|
	|Motion	|BKPunch		|REDCOMpunch_bk.zb2			|0	|0.0 0.0 -15.0	|0	|1.0|3.0|LH_LE_KO			|-	|0	|0	|Punch	|-	|10 36	|0 LAST	|1	|0.0	|
	|Motion	|ForwardPunch	|REDCOMpunch_fw.zb2			|0	|0.0 0.0 10.0	|0	|1.0|2.0|RH_RE_KO			|-	|0	|0	|Punch	|-	|17 33	|0 LAST	|1	|0.0	|

//	|Transition	|<Name>					|[StartMotion]	|[TargetMotion]	|[BD]	|[Event]		|[SBR]		|[TBR]	|[TVIStart]	|[TVIEnd]	|[TBM]			|[Impulse]		|[Priority]	|[Sound]		|[V]|[R]|
//	|-----------|-----------------------|---------------|---------------|-------|---------------|-----------|-------|-----------|-----------|---------------|---------------|-----------|---------------|---|---|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|BKPunchToIdle			|BKPunch		|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|ForwardPunchToIdle		|ForwardPunch	|Idle1			|0.2	|0	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|PunchLeftToIdle		|PunchLeft		|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|PunchRightToIdle		|PunchRight		|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunStartToForwardPunch	|RunStart		|ForwardPunch	|0.1	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunBKStartToBKPunch	|RunBKStart		|BKPunch		|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunBKStart2ToBKPunch	|RunBKStart2	|BKPunch		|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunLTStartToPunchLeft	|RunLTStart		|PunchLeft		|0.1	|43	0	1000	|0			|4		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunRTStartToPunchRight	|RunRTStart		|PunchRight		|0.1	|43	0	1000	|0			|4		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|

//	|Motion	|<Name>			|<File>						|<L>|<MotionSpeed>	|<A>|<R>|<I>|ImpactType			|<E>|<W>|<T>|<Type>	|<M>|<II>	|		|<C>|<VO>	|
//	|-------|---------------|---------------------------|---|---------------|---|---|---|-------------------|---|---|---|-------|---|-------|-------|---|-------|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|RunFWLeft		|KONOKOrun_lt.zb2			|0	|0.0 0.0 50.0	|0	|1.0|0.0|-					|-	|0	|2	|Run	|1	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunFWRight		|KONOKOrun_rt.zb2			|0	|0.0 0.0 50.0	|0	|1.0|0.0|-					|-	|0	|2	|Run	|1	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|SprintLeft		|KONSPRrun_lt.zb2			|0	|0.0 0.0 200.0	|1	|2.0|0.0|-					|255|0	|0	|Run	|1	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|SprintRight	|KONSPRrun_rt.zb2			|0	|0.0 0.0 200.0	|1	|2.0|0.0|-					|255|0	|0	|Run	|1	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|SprintRTLeft	|KONOKOss_rt_lt.zb2			|0	|-200.0 0.0 0.0	|1	|2.0|0.0|-					|255|0	|0	|Run	|3	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|SprintRTRight	|KONOKOss_rt_rt.zb2			|0	|-200.0 0.0 0.0	|1	|2.0|0.0|-					|255|0	|0	|Run	|3	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|SprintLTLeft	|KONOKOss_lt_lt.zb2			|0	|200.0 0.0 0.0	|1	|2.0|0.0|-					|255|0	|0	|Run	|4	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|SprintLTRight	|KONOKOss_lt_rt.zb2			|0	|200.0 0.0 0.0	|1	|2.0|0.0|-					|255|0	|0	|Run	|4	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|RunBKLeft		|REDCOMrun_bk_1stepa.zb2	|0	|0.0 0.0 -25.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|2	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunBKRight		|REDCOMrun_bk_1stepb.zb2	|0	|0.0 0.0 -25.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|2	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|RunBKLeft2		|KONOKOrun_bk_lt.zb2		|0	|0.0 0.0 -25.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|2	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunBKRight2	|KONOKOrun_bk_rt.zb2		|0	|0.0 0.0 -25.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|2	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|RunLTLeft		|KONOKOss_lt_lt.zb2			|0	|50.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|4	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunLTRight		|KONOKOss_lt_rt.zb2			|0	|50.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|4	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|RunRTLeft		|KONOKOss_rt_lt.zb2			|0	|-50.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|3	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunRTRight		|KONOKOss_rt_rt.zb2			|0	|-50.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|3	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|

//	|Transition	|<Name>					|[StartMotion]	|[TargetMotion]	|[BD]	|[Event]		|[SBR]		|[TBR]	|[TVIStart]	|[TVIEnd]	|[TBM]			|[Impulse]		|[Priority]	|[Sound]		|[V]|[R]|
//	|-----------|-----------------------|---------------|---------------|-------|---------------|-----------|-------|-----------|-----------|---------------|---------------|-----------|---------------|---|---|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunFWLeftToRight		|RunFWLeft		|RunFWRight		|0.05	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunFWRightToLeft		|RunFWRight		|RunFWLeft		|0.05	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunBKLeftToRight		|RunBKLeft		|RunBKRight		|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKRightToLeft		|RunBKRight		|RunBKLeft		|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKLeft2ToRight2		|RunBKLeft2		|RunBKRight2	|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKRight2ToLeft2		|RunBKRight2	|RunBKLeft2		|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunLTLeftToRight		|RunLTLeft		|RunLTRight		|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTRightToLeft		|RunLTRight		|RunLTLeft		|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunRTLeftToRight		|RunRTLeft		|RunRTRight		|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunRTRightToLeft		|RunRTRight		|RunRTLeft		|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|SprintLeftToRight		|SprintLeft		|SprintRight	|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|SprintRightToLeft		|SprintRight	|SprintLeft		|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunFWLeftToRunStop		|RunFWLeft		|RunStop		|0.1	|42	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunFWRightToRunStop	|RunFWRight		|RunStop		|0.1	|42	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKLeftToRunStop		|RunBKLeft		|RunBKStop		|0.1	|45	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKRightToRunStop	|RunBKRight		|RunBKStop		|0.1	|45	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKLeft2ToRunStop2	|RunBKLeft2		|RunBKStop2		|0.1	|45	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKRight2ToRunStop2	|RunBKRight2	|RunBKStop2		|0.1	|45	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTLeftToRunStop		|RunLTLeft		|RunLTStop		|0.1	|46	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTRightToRunStop	|RunLTRight		|RunLTStop		|0.1	|46	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunRTLeftToRunStop		|RunRTLeft		|RunRTStop		|0.1	|47	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunRTRightToRunStop	|RunRTRight		|RunRTStop		|0.1	|47	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|SprintLeftToRunStop	|SprintLeft		|RunStop		|0.1	|42	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|SprintRightToRunStop	|SprintRight	|RunStop		|0.1	|42	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
//	|Transition	|IdleTmpToSprintFW		|IdleTmp		|SprintRight	|0.1	|42	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|IdleTmpToSprintRT		|IdleTmp		|SprintRTRight	|0.1	|47	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|IdleTmpToSprintLT		|IdleTmp		|SprintLTRight	|0.1	|46	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunStartToRun			|RunStart		|RunFWRight		|0.05	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKStartToRunBK		|RunBKStart		|RunBKRight		|0.05	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKStart2ToRunBK2	|RunBKStart2	|RunBKRight2	|0.05	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTStartToRunLT		|RunLTStart		|RunLTLeft		|0.05	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunRTStartToRunRT		|RunRTStart		|RunRTRight		|0.05	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

//====[RUN KICKS & PUNCHES]===================================

//	|Motion	|<Name>			|<File>						|<L>|<MotionSpeed>	|<A>|<R>|<I>|ImpactType			|<E>|<W>|<T>|<Type>	|<M>|<II>	|		|<C>|<VO>	|
//	|-------|---------------|---------------------------|---|---------------|---|---|---|-------------------|---|---|---|-------|---|-------|-------|---|-------|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|JumpFWPunch	|REDrun_punch.zb2			|0	|0.0 0.0 50.0	|0	|1.0|3.0|LH_RH_KO			|2	|0	|0	|Punch	|0	|5 37	|INF INF|1	|0.0	|
	|Motion	|JumpFWKick		|REDrun_kick.zb2			|0	|0.0 0.0 50.0	|0	|1.0|3.0|RF_RC_HIGH_KO		|1	|0	|0	|Kick	|0	|15 30	|INF INF|1	|0.0	|
	|Motion	|RunBKKick		|REDrun_bk_kick.zb2			|0	|0.0 0.0 -40.0	|0	|1.0|2.0|LF_KO_HIGH			|-	|0	|0	|Kick	|0	|14 33	|INF INF|1	|0.0	|
	|Motion	|RunBKPunch		|REDrun_bk_punch.zb2		|0	|0.0 0.0 -20.0	|0	|1.0|2.0|LH_KO				|-	|0	|0	|Punch	|0	|15	37	|INF INF|1	|0.0	|
	|Motion	|RunLTKick		|REDss_lt_kick.zb2			|0	|30.0 0.0 0.0	|0	|1.0|2.0|LF_LC_KO_HIGH		|-	|0	|0	|Kick	|-	|18 39	|INF INF|1	|0.0	|
	|Motion	|RunLTPunch		|REDss_lt_punch.zb2			|0	|30.0 0.0 0.0	|0	|1.0|2.0|RH_RE_KO			|-	|0	|0	|Punch	|-	|11 25	|INF INF|1	|0.0	|
	|Motion	|RunRTKick		|REDss_rt_kick.zb2			|0	|-30.0 0.0 0.0	|0	|1.0|2.0|RF_RC_KO_HIGH		|-	|0	|0	|Kick	|-	|17 39	|INF INF|1	|0.0	|
	|Motion	|RunRTPunch		|REDss_rt_punch.zb2			|0	|-30.0 0.0 0.0	|0	|1.0|2.0|LH_LE_KO			|-	|0	|0	|Punch	|-	|11 25	|INF INF|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
// The "2" versions are used to create extra transitions when releasing the forward key
	|Motion	|RunBKKick2		|REDrun_bk_kick.zb2			|0	|0.0 0.0 -40.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|-	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunBKPunch2	|REDrun_bk_punch.zb2		|0	|0.0 0.0 -20.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|-	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunLTKick2		|REDss_lt_kick.zb2			|0	|30.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|-	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunLTPunch2	|REDss_lt_punch.zb2			|0	|30.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|-	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunRTKick2		|REDss_rt_kick.zb2			|0	|-30.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|-	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|RunRTPunch2	|REDss_rt_punch.zb2			|0	|-30.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|-		|-	|0 LAST	|0 LAST	|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|

//	|Transition	|<Name>					|[StartMotion]	|[TargetMotion]	|[BD]	|[Event]		|[SBR]		|[TBR]	|[TVIStart]	|[TVIEnd]	|[TBM]			|[Impulse]		|[Priority]	|[Sound]		|[V]|[R]|
//	|-----------|-----------------------|---------------|---------------|-------|---------------|-----------|-------|-----------|-----------|---------------|---------------|-----------|---------------|---|---|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunFWLeftToJumpStart	|RunFWLeft		|JumpFWKick		|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunFWRightToJumpStart	|RunFWRight		|JumpFWKick		|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunFWLeftToJumpPunch	|RunFWLeft		|JumpFWPunch	|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunFWRightToJumpPunch	|RunFWRight		|JumpFWPunch	|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunBKRightToRunBKKick	|RunBKRight		|RunBKKick		|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunBKRight2ToRunBKKick	|RunBKRight2	|RunBKKick		|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunBKLeftToRunBKKick	|RunBKLeft		|RunBKKick		|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunBKLeftt2ToRunBKKick	|RunBKLeft2		|RunBKKick		|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunBKKickToRunBKRight	|RunBKKick		|RunBKRight		|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunBKRightToRunBKPunch	|RunBKRight		|RunBKPunch		|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunBKRight2ToRunBKPunch|RunBKRight2	|RunBKPunch		|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunBKLeftToRunBKPunch	|RunBKLeft		|RunBKPunch		|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunBKLeftt2ToRunBKPunch|RunBKLeft2		|RunBKPunch		|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunBKPunchToRunBKRight	|RunBKPunch		|RunBKRight		|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunLTRightToRunLTPunch	|RunLTRight		|RunLTPunch		|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunLTLeftToRunLTPunch	|RunLTLeft		|RunLTPunch		|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunLTPunchToRunLTRight	|RunLTPunch		|RunLTRight		|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunRTRightToRunRTPunch	|RunRTRight		|RunRTPunch		|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunRTLeftToRunRTPunch	|RunRTLeft		|RunRTPunch		|0.2	|43	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyPunch		|1.0|100.0|
	|Transition	|RunRTPunchToRunRTRight	|RunRTPunch		|RunRTRight		|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunLTRightToRunLTKick	|RunLTRight		|RunLTKick		|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunLTLeftToRunLTKick	|RunLTLeft		|RunLTKick		|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunLTKickToRunLTRight	|RunLTKick		|RunLTRight		|0.2	|0	0	1000	|40			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|RunRTRightToRunRTKick	|RunRTRight		|RunRTKick		|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunRTLeftToRunRTKick	|RunRTLeft		|RunRTKick		|0.2	|44	0	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|0.0 0.0 0.0 	|-			|EnemyKick		|1.0|100.0|
	|Transition	|RunRTKickToRunRTRight	|RunRTKick		|RunRTRight		|0.2	|0	0	1000	|40			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|
	|Transition	|JumpKickToIdle			|JumpFWKick		|Idle1			|0.2	|0	0	1000	|40			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|JumpPunchToRun			|JumpFWPunch	|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKKick2ToIdle1		|RunBKKick2		|Idle1			|0.2	|0	0	1000	|50			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKPunch2ToIdle1		|RunBKPunch2	|Idle1			|0.2	|0	0	1000	|50			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTKick2ToIdle1		|RunLTKick2		|Idle1			|0.2	|0	0	1000	|42			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTPunch2ToIdle1		|RunLTPunch2	|Idle1			|0.2	|0	0	1000	|40			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunRTKick2ToIdle1		|RunRTKick2		|Idle1			|0.2	|0	0	1000	|42			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunRTPunch2ToIdle1		|RunRTPunch2	|Idle1			|0.2	|0	0	1000	|40			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

	|Transition	|RunBKKickToKick2		|RunBKKick		|RunBKKick2		|0.0	|45	1	1000	|35			|-1		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunBKPunchToKick2		|RunBKPunch		|RunBKPunch2	|0.0	|45	1	1000	|35			|-1		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTKickToKick2		|RunLTKick		|RunLTKick2		|0.0	|46	1	1000	|42			|-1		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunLTPunchToKick2		|RunLTPunch		|RunLTPunch2	|0.0	|46	1	1000	|40			|-1		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunRTKickToKick2		|RunRTKick		|RunRTKick2		|0.0	|47	1	1000	|42			|-1		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|RunRTPunchToKick2		|RunRTPunch		|RunRTPunch2	|0.0	|47	1	1000	|40			|-1		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|			|						|				|				|		|				|			|		|			|			|				|				|			|				|	|	|

//====[HITS & DEAD]===================================

// Hit motions:
	|Motion	|HitBodyBack	|KONCOMhit_body_bk1.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitBodyBack2	|KONCOMhit_body_bk2.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitBody		|KONCOMhit_body1.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitBody2		|KONCOMhit_body2.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitBody3		|KONCOMhit_body3.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitFallenBK1	|KONCOMhit_fallen1.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit_F	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitFallenBK2	|KONCOMhit_fallen2.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit_F	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitFallenFW1	|KONCOMhit_fallenfront1.zb2	|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit_F	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitFallenFW2	|KONCOMhit_fallenfront2.zb2	|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit_F	|-	|0 LAST	|INF INF|1	|0.0	|
//	|Motion	|HitFallenFW2	|KONCOMhit_fallenfront2.zb2	|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|5	|0	|0	|Hit_F	|-	|0 LAST	|INF INF|1	|0.0	|
//	|Motion	|HitFallenFW3	|KONCOMhit_fallenfront2.zb2	|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|5	|0	|0	|Hit_F	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitFootBack	|KONCOMhit_foot_bk1.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitFoot		|KONCOMhit_foot1.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitFoot2		|KONCOMhit_foot2.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitHeadBack	|KONCOMhit_head_bk1.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitHeadBack2	|KONCOMhit_head_bk2.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitHeadFront	|KONCOMhit_head1.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitHeadFront2	|KONCOMhit_head2.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitHeadFront3	|KONCOMhit_head3.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitJewels		|KONCOMhit_jewels.zb2		|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|-2.0	|
	|Motion	|HitFootOuch	|KONCOMhit_foot_ouch.zb2	|0	|0.0 0.0 -20.0	|5	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|

// Knockdown motions:
	|Motion	|KnockdownBK1	|KONOKOknockdown_bk1.zb2	|0	|0.0 0.0 50.0	|0	|1.0|-1	|-					|-	|0	|0	|Down	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|KnockdownBK2	|KONOKOknockdown_bk2.zb2	|0	|0.0 0.0 50.0	|0	|1.0|-1	|-					|-	|0	|0	|Down	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|KnockdownFootBK|KONOKOknockdown_foot_bk.zb2|0	|0.0 0.0 -50.0	|0	|1.0|-1	|-					|-	|0	|0	|Down	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|KnockdownFoot	|KONOKOknockdown_foot1.zb2	|0	|0.0 0.0 -50.0	|0	|1.0|-1	|-					|-	|0	|0	|Down	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|KnockdownFW1	|KONOKOknockdown1.zb2		|0	|0.0 0.0 -50.0	|0	|1.0|-1	|-					|-	|0	|0	|Down	|-	|0 LAST	|INF INF|1	|0.0	|
//	|Motion	|KnockdownFW1	|KONOKOknockdown2.zb2		|0	|0.0 0.0 -50.0	|0	|1.0|-1	|-					|-	|0	|0	|Down	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|KnockdownFW2	|KONOKOknockdown2.zb2		|0	|0.0 0.0 -50.0	|0	|1.0|-1	|-					|-	|0	|0	|Down	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|KnockdownFW3	|STRIKEknockdown2.zb2		|0	|0.0 0.0 -50.0	|0	|1.0|-1	|-					|-	|0	|0	|Down	|-	|0 LAST	|INF INF|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|
// Fallen motions (static poses):
	|Motion	|FallenFront	|KONCOMfallen_front.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Fallen	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|FallenBack		|KONCOMfallen_back.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Fallen	|-	|0 LAST	|INF INF|1	|0.0	|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|


	|Motion	|HitStaggerFW	|KONCOMstagger1.zb2			|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitStaggerBK	|KONCOMstagger_bk1.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitStun		|KONCOMstagger1.zb2			|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|HitStun2		|KONCOMstagger_bk1.zb2		|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Hit	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|RealStun		|KONCOMstun2.zb2			|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Stun	|-	|0 LAST	|INF INF|1	|0.0	|
	|Motion	|RealStun2		|KONCOMstun3.zb2			|0	|0.0 0.0 0.0	|0	|1.0|0.0|-					|-	|0	|0	|Stun	|-	|0 LAST	|INF INF|1	|0.0	|

	|Transition	|StaggerToIdle			|HitStaggerFW	|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|StaggerToIdle			|HitStaggerBK	|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|StaggerToStun			|HitStun		|RealStun		|0.2	|0	0	1000	|35			|10		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|StaggerToStun			|HitStun2		|RealStun2		|0.2	|0	0	1000	|35			|10		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|StunToIdle				|RealStun		|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|StunToIdle				|RealStun2		|Idle1			|0.2	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

	|Transition	|HitHeadFrontToIdle1	|HitHeadFront	|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitHeadFront2ToIdle1	|HitHeadFront2	|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitHeadFront3ToIdle1	|HitHeadFront3	|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitJewelsToIdle1		|HitJewels		|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitFootOuchToIdle1		|HitFootOuch	|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitHeadBackToIdle1		|HitHeadBack	|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitHeadBack2ToIdle1	|HitHeadBack2	|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitBodyToIdle1			|HitBody		|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitBody2ToIdle1		|HitBody2		|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitBody3ToIdle1		|HitBody3		|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitBodyBackToIdle1		|HitBodyBack	|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitBodyBack2ToIdle1	|HitBodyBack2	|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitFootToIdle1			|HitFoot		|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitFoot2ToIdle1		|HitFoot2		|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitFootBackToIdle1		|HitFootBack	|Idle1			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitFallenBK1ToIdle1	|HitFallenBK1	|FallenBack		|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitFallenBK2ToIdle1	|HitFallenBK2	|FallenBack		|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitFallenFW1ToIdle1	|HitFallenFW1	|FallenFront	|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|HitFallenFW2ToIdle1	|HitFallenFW2	|FallenFront	|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|HitFallenFW3ToIdle1	|HitFallenFW3	|FallenFront	|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|

//====[WALK]===================================

//	|Motion	|<Name>			|<File>						|<L>|<MotionSpeed>	|<A>|<R>|<I>|ImpactType			|<E>|<W>|<T>|<Type>	|<M>|<II>	|		|<C>|<VO>	|
//	|-------|---------------|---------------------------|---|---------------|---|---|---|-------------------|---|---|---|-------|---|-------|-------|---|-------|
	|		|				|							|	|				|	|	|	|					|	|	|	|		|	|		|		|	|		|
	|Motion	|WalkStart		|KONOKOwalk_start_rt.zb2	|0	|0.0 0.0 25.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|1	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|WalkStop		|KONOKOwalk_stop_rt.zb2		|0	|0.0 0.0 25.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|-	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|WalkFWLeft		|KONOKOwalk_lt.zb2			|0	|0.0 0.0 50.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|1	|0 LAST	|0 LAST	|1	|0.0	|
	|Motion	|WalkFWRight	|KONOKOwalk_rt.zb2			|0	|0.0 0.0 50.0	|0	|1.0|0.0|-					|-	|0	|0	|Run	|1	|0 LAST	|0 LAST	|1	|0.0	|

// Walking stuff:

//	|Transition	|Idle1ToWalkStart		|Idle1			|WalkStart		|0.1	|42	2	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|Idle2ToWalkStart		|Idle2			|WalkStart		|0.1	|42	2	1000	|0			|5		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|WalkStartToWalk		|WalkStart		|WalkFWRight	|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|WalkFWLeftToRight		|WalkFWLeft		|WalkFWRight	|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|WalkFWRightToLeft		|WalkFWRight	|WalkFWLeft		|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|WalkStartToWalkStop	|WalkStart		|WalkStop		|0.1	|42	3	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|WalkStartToWalkStop	|WalkStart		|WalkStop		|0.1	|42	1	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|WalkStopToIdle2		|WalkStop		|Idle2			|0.1	|0	0	1000	|LAST_FRAME	|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|WalkFWLeftToWalkStop	|WalkFWLeft		|WalkStop		|0.1	|42	3	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|WalkFWLeftToWalkStop	|WalkFWLeft		|WalkStop		|0.1	|42	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
//	|Transition	|WalkFWRightToWalkStop	|WalkFWRight	|WalkStop		|0.1	|42	3	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
	|Transition	|WalkFWRightToWalkStop	|WalkFWRight	|WalkStop		|0.1	|42	1	1000	|0			|0		|0			|INFINITE	|TBLEND_LINEAR	|				|			|				|	|	|
