#include <stdio.h>
#include <string.h>
#include <malloc.h>
#include <math.h>

#define TEST_INTERNAL_OBJECTS

#include <GL\glut.h>
#include "btVector3.h"
#include "btTransform.h"
#include "Convex.h"
#include "ConvexAlgo.h"
#include "ReferenceAlgo.h"
#include "RenderingHelpers.h"

#define SIGN_BITMASK 0x80000000
#define IR(x)	(int&)(x)

#include <windows.h>
