Fractal wrongness

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5 Responses to “Fractal wrongness”



  1. David Black Says:

    I am more of a “Glass is half full” kind of guy.

    So cant we have a fractal of rightness? It is always possible to find good things about any situation:-)

  2. John W. Ratcliff Says:

    Don’t beat yourself up Pierre. I definitely think you are the fractal coolest.

    John

  3. David Black Says:

    Since he is the fractal coolest, I am sure he doesnt need people to tell him that all the time:-)

    Talking of which I rather like Wanted, its a good solid game, despite perhaps needing a little more, mainly art, polish(there should be a system to administer electric shocks when artists dont bevel edges or something, I am sure that would improve things no end).

    It doesnt quite have the soul of Wet(which might be my favorite game of all time, esp the blood lust parts), but it feels less dull than say Mirrors Edge(which is very polished, but too lifeless, despite the acrobatics being fun for a while).

    Did the same guy do the exploding cars in Wet as in Ghost Recon? They seemed very similar somehow…

  4. admin Says:

    Thanks for the comments on Wanted, Dave :) Maybe one day I’ll publish the post-mortem I wrote at the end of this project, and you’ll all be horrified to see all the things that went wrong. Still, could have been a lot worse…

  5. David Black Says:

    Maybe you could email it to me.

    It does look like a game which had some problems and hence had trouble meeting the schedule(or a very tight schedule due to the movie tie in).

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