is what I wrote to learn C++, MAX API and the MFC ! That was a hell of a
job but I ended up with a very complete exporter for 3D Studio MAX 2.0 or 3.0.
To keep things short, I export everything. Cameras, Lights, Shapes, Helpers,
Meshes, Bezier patches, Character Studio, Materials, Submaterials, Textures,
Controllers, Animations, background and ambient colors, environment information,
the whole thing. I worked at Heliovisions for one year, and they’re
responsible for the FOX Kids rides. So what ? I successfully exported and
replayed their rides (some of them have about one million faces).
Anyway I rewrote
a complete (and eventually better) plug-in called Flexporter.
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