Archive for May 20th, 2008

Starting a new level for KP

Tuesday, May 20th, 2008

I created a new battle arena for Konoko Payne. I did it in good old MAX 5, computed the lighting using good old Flexporter,and here it is! Turned out better than expected. I think I’ll continue and turn this into a full level.

Top view: the platform will eventually go down from the top to the bottom of the structure. Inspired from the “shaft” level in GITS-Standalone Complex on PS2.

As a level in KP: I like the dark blue ambient mixed with the orange-colored lights. The helicopter is from Oni, level 19. I might create a better one eventually.

Side view: simple but efficient.

Overview in ICE, with or without textures. It’s plain old vertex colors, just like Oni. Some people find them obsolete and lame. I find them convenient and fast. I saw some so-called “next gen” engines looking way worse.

Used as a battle arena for KP’s demo mode:

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